1 000 000 000 square meters of terrain
CONTROLS:
WASD = drive car
move mouse = look around
You start at one edge of the terrain, so be sure to go the right way to get to see the whole landscape! Now, enjoy the ride!
I applied the terrain generation method from "The Forest" (https://grelf.itch.io/forest) to my game engine and it works magnificent. Fast, lightweight and NICE.
Status | Prototype |
Platforms | HTML5 |
Author | kbrecordzz |
Genre | Simulation |
Tags | car-simulator, driving-simulator, Game engine, Open World, Procedural Generation, terrain-generation |
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